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Minecraft Tribute Look’s Gorgeous in Unreal Engine 4

Minecraft Tribute Look’s Gorgeous in Unreal Engine 4

John Alcatraz, the creator, showcased his Infinite Voxel World on the UE forums last week, and shared it yesterday on r/minecraft. As he explains, the project didn’t start out as a Minecraft tribute:

It’s a very pretty but limited Minecraft demo running on a triple-A game engine. The Intention was not to create a game similar to Minecraft, but just to see how easy it is to make a voxel based game with good performance using Blueprints only in Unreal Engine 4.
Essentially the demo behaves like a very basic version of Minecraft. You generate a world using a seed, and then, you can dig, build a fort, chop wood, etc.

You can collect a few types of blocks and build with them, however, there isn’t any crafting involved, and there’s not much to explore, resources to gather, mobs to hunt, or treasure to loot.

Gameplay-wise you’d get a lot more out of proper Minecraft with some mods installed, of course. it’s a pretty impressive proof of concept, and a lot more interactive.

Check the video below of this awesome “tribute” to Minecraft:

If you want to try it, you can grab the demo in the link: https://goo.gl/KKpEia

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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