It was announced today by publisher Funcom and developer The Bearded Ladies, that their XCOM-like tactical turn-based combat game with real-time stealth and exploration, Mutant Year Zero: Road to Eden, is available now on Playstation 4, Xbox One and on steam for PC. The game is also available to all Xbox Game Pass subscribers starting today.
Mutant Year Zero: Road to Eden is available on PC as a Standard Edition for $34.99, as well as a Deluxe Edition for $54.99, which contains a digital version of the latest Mutant pen and paper RPG book as well as an artbook, a soundtrack, and a desktop wallpaper. The Standard Edition is also available on both Xbox One and PlayStation 4 for $34.99.
Check out the launch trailer of Mutant Year Zero: Road to Eden, featuring some gameplay footage:
About Mutant Year Zero: Road to Eden
Mutant Year Zero: Road to Eden combines XCOM-like tactical, turn-based combat with real-time stealth and exploration of a post-human Earth. It is developed by The Bearded Ladies, a team made up of former HITMAN and PAYDAY developers among others. The game is part of a broader Mutant IP which includes the 80’s pen and paper RPG Mutant that has a loyal following across the world and is frequently seeing new releases. The game has received several “Best of Show” awards at both E3 and GamesCom.
“We are very excited to be launching Mutant Year Zero: Road to Eden today and it has been great working with the talented team at The Bearded Ladies,” says Funcom CEO Rui Casais. “Tactical turn-based games is one of my favorite genres, and there is no doubt the team have poured all of their passion and creativity into this unique blend of an adventure and strategy game.”
“We are a small indie team and it has been a long and challenging journey getting to where we are today, but we are incredibly proud of what we have created with Mutant Year Zero: Road to Eden,” says Haraldur Thormundsson, CEO and self-proclaimed Circus Director at The Bearded Ladies. “With Funcom’s support we have had the opportunity to create the game we have always wanted to make. Now it is in the hands of the players and we cannot wait to hear what they have to say about it.”
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