2K Games has announced that a new BioShock is in development by a newly formed studio, Cloud Chamber—which has offices in California and Montreal.
Cloud Chamber will be headed by Kelley Gilmore, who worked on both the XCOM and Civilization franchises. Moreover, developers who have worked on previous BioShock titles will be joining the team, such as Hoagy de le Plante, Scott Sinclair, and Jonathan Pelling. However, Ken Levine—the original creator of the series—does not appear to be involved in the new title.
Speaking about the next BioShock in an interview with GamesRadaar, Kelley Gilmore had this to say about the timing for a new BioShock game:
“2K has been thinking about extending the BioShock franchise for some time. The company has a stable of great studios that are already dedicated to working on some amazing games. When the decision was made to make the next BioShock, 2K began assembling a new group of talent to make it happen. It’s been awhile since the last release, but BioShock is still one of the most popular, critically praised and highest-rated franchises of the last console generation. The franchise has a lifetime sell-in of over 34 million units, and Cloud Chamber is honored and excited to create the next great game in the series.”
So far, not much information has been revealed regarding the franchise’s next installment, but Gilmore did mention that environments have always been important to the series, and that the team has “many creative directions to explore.”
Furthermore, whether BioShock will be a live service game to fit the current trend within the industry is still uncertain.
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