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New Trailer of Styx: Shards of Darkness Reveals Co-op Mode

New Trailer of Styx: Shards of Darkness Reveals Co-op Mode

It was announced by Cyanide Studio, that their new Stealth game, Styx: Shards of Darkness, arrives March 14th to PlayStation 4, Xbox One and PC. Today’s new trailer showcases how you and a friend can sneak your way through the game together, jumping, climbing, hiding, joking and killing together thanks to the game’s drop-in/drop-out coop mode.

Check out the co-op trailer of Styx: Shards of Darkness, featuring some gameplay footage:

“At any time during your adventure, you are able to invite a friend to join your current session to sneak around with you for an alternative stealth experience. Two players opens up many more opportunities for clearing a level and reaching the objectives, but also doubles the risk of being spotted. Assassination partners must co-ordinate carefully in order to succeed!

Work together to create elaborate distractions, unleash dastardly synchronized assassinations, and run circles around larger enemies – every level and mission is playable in coop and will open a new array of gameplay possibilities.

Styx: Shards of Darkness comes March 14th, 2017 to PlayStation 4, Xbox One, and PC. You can preorder the game now at participating retailers and get bonus DLC.

Following its positive reception from press and players, the centuries-old goblin assassin Styx returns in a new stealth game, Styx: Shards of Darkness, with a bigger budget, bigger ideas, and a new engine: Unreal 4. Master of Shadows was a valiant exploration into the world of the green goblin thief, but Shards of Darkness will delve deeper into a complex narrative and fully realized world. Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade… Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire. Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows. Styx: Shards of Darkness comes to PS4, Xbox One, and PC next year.

  • A brand new adventure in the universe of a centuries-old goblin assassin, taking you to the city of the Dark Elves
  • New engine: beautiful graphics created in Unreal Engine 4
  • New enemies, new environments, new abilities and improved stealth mechanics for Styx
  • Unique co-op mode – join a friend’s game to sneak and stab through missions together

About Cyanide Studio 

Cyanide is an independent and privately held video game studio based in Paris and created in 2000. The studio is best known for its sports game such as Pro Cycling Manager series and its console version, Tour de France. Cyanide also boasts games drawn from a wide variety of universes including Blood Bowl ® (Sport/Fantasy, 2009) and Blood Bowl 2 (2015), the video game adaptations of Games Workshop’s famous board game, Game of Thrones (RPG, 2012), Styx: Master of Shadows (Infiltration/2014) and its sequel Styx: Shards of Darkness scheduled for release beginning of 2017. The studio is currently working on the Videogame adaptation of H. P. Lovecraft’s famously twisted universe; Call of Cthulhu.”

For more information on Styx: Shards of darkness, visit its official website.

Paúl Ordóñez

The Freddy Fazbear of Gaming Instincts, Paul was brought in by the editor in chief Luis to contribute with the news portion of the website along with Manuel, and together, they are bringing the daily news and content relevant to gaming for the viewers to enjoy. Paul is an avid Monster Hunter Fan, and an insanely commited gamer with lots of great insights and very open minded about new forms of games as well.

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