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News Team-Based Multiplayer Shooter Dead Alliance

News Team-Based Multiplayer Shooter Dead Alliance

Leading publisher Maximum Games has announced Dead Alliance, an inventive take on zombie games and team-based first-person shooters expected to launch Aug. 29 on the PS4, Xbox One and Windows PC. Zombies in Dead Alliance are not just the enemy; they are weapons that can be strategically used to distract and destroy unsuspecting human foes in combat. Seize the dead – or find yourself counted among them.

Set in a post-apocalyptic wasteland where military bases are humanity’s last city-states, Dead Alliance pits warring teams of players against each other for survival in a world ravaged by the zombie plague. It features a variety of single-player and 4v4 multiplayer modes, including Team Deathmatch, Free for All, King of the Hill, and Capture and Hold, as well as the MOBA-inspired Attrition mode and Solo Survival mode.

Dead Alliance lets players customize and upgrade their loadouts with an arsenal of high-powered, military-grade weapons and advanced zombie-controlling tech called zMods. Examples of zMods include the Enrager – a pheromone bomb that turns a single zombie into a soldier of superior strength and resistance on your side – and the PAM grenade, which puts four zombies to work for you, but does not increase their damage resistance. Use these and many more zMods available in the game to get the undead to join forces with you!

Check out the Trailer:

In order to take on the opposition and the horde of zombies, players will be able to customise and upgrade their loadouts with a variety of high powered, military weapons and advanced zombie-controlling technology called zMods. These zMods include zombie controlling tech such as: Enrager, a pheromone bomb which turns a zombie into a super soldier and PAM grenades which allows players to control four zombies at once.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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