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Nidhogg 2 Launches August 15

Nidhogg 2 Launches August 15

Indie studio Messhof has announced the release date for Nidhogg 2.

The upcoming melee-focused action game will launch on August 15th for both PC, Mac, and PlayStation 4. Pre-orders are kicking off on July 18th.

Here’s an overview of the game, via PlayStation.com:

About

The next installment of the epic award-winning dueling tug-of-war is coming! Stab, shoot, slice, or stomp your opponent to gain control of the screen, then book it to your side of the arena. Before long, a new opponent will appear in your way. If they kill you, they get control. Get all the way to your end of the arena to win–and be devoured by the Nidhogg. Enjoy new monstrous visuals by artist Toby Dixon and bangin beats from Mux Mool, Daedelus, Doseone, and more!

Key Features

  • New Weapons – Use all new weapons like the bow and arrow, long sword, and knife in addition to the familiar rapier to dispatch your foes. Some weapons favor close range and others, like the bow, can be used safely from a distance.
  • A New World – Battle it out over 10 totally unique arenas from castles, to flying ships, to inside a Nidhogg’s guts. Use the environment to your advantage!
  • Play Online – Play through the single player, duel your friends on local couch coop or play matches online!

Check out some Screenshots:

For those that don’t know: Nidhogg 2 is basically more Nidhogg. In it, two players face off with swords (and other weapons). The idea is to get by your opponent on a 2D plane (either by winning in a sword duel or by managing to wiggle your way by them) in order to advance to their side of the screen in a tug-of-war-ish style. However, once you get by your opponent they will eventually respawn right in front of you and try to take back control of the camera. Your goal is to persevere and make it all the way to the end and sacrifice yourself to the flying worm called Nidhogg. It’s intense — or at least the first game was.

More info at – Source

 

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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