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Nobody Saves the World ‘Frozen Hearth’ DLC Launches September 13

Developer DrinkBox Studios has announced that the upcoming “Frozen Hearth” DLC for the action RPG Nobody Saves the World will launch on September 13 on all platforms alongside a bundle with both the game and the DLC. Nobody Saves the World first launched on January 18 and is available now for PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam, GOG, and Microsoft Store. It is also available on Xbox Game Pass.

Nobody Saves the World lead designer Ian Campbell commented on the announcement in a press release, saying:

“When we shipped the original game, there were so many ideas we had to leave on the cutting room floor, and this downloadable content gave us a chance to bring some of them to life. We had a blast creating even more forms, as well as puzzles and challenges that make the most of the game’s mix-and-match customization!”

The DLC’s details via DrinkBox Studios can be seen below:

The “Frozen Hearth” downloadable content unearths a forgotten region deep underground where the strongest warriors compete for glory in The Tempering, a series of puzzles and challenges that will push players’ transformation skills and creativity. Pass the trials of the Tempering, and players will be rewarded with the new Killer Bee and Mechanic forms, which can be used both in the downloadable content and in the main game.

The game’s details:

From the developers of Guacamelee! 1 and 2 comes Nobody Saves The World, a new twist on action RPGs, in which you play many different character Forms, each with their own unique gameplay mechanics.

The Calamity’s power is growing, and nobody can save the world now. Good thing you are Nobody!

Complete Quests to discover and swap between many varied and distinct Forms. Mix and match abilities in unique and interesting ways to find and complete even more difficult Quests, and unlock more powerful Forms. Explore a vast overworld, clearing procedurally generated dungeons in an effort to beat back The Calamity and Save the World!

Key Features

Questing, Not Grinding – Player progression and new abilities are obtained exclusively by completing quests, not by defeating monsters. Quests range from “Complete a Dungeon,” to “Poison Baddies,” to “Cheer up a Fellow Rabbit-Lover.”

Quests Unlock New Forms – Level up and unlock new Forms by completing quests. Each new Form has specific strengths and weaknesses and new abilities to experiment with.

Combine Abilities – Customize your Forms by equipping abilities from other Forms: Mix and Match abilities in fun and unexpected ways!

Evolving Dungeons – As you become stronger, procedurally generated dungeons will increase in difficulty and complexity to keep you on your toes!

Incredible Soundtrack – Nobody Saves the World features an original soundtrack by acclaimed Sword and Sworcery composer Jim Guthrie.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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