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Nostalgia and Beauty Equals ‘Battle Princess Madelyn’

Nostalgia and Beauty Equals ‘Battle Princess Madelyn’

Mirroring such classics as Ghouls N’ Ghosts and Wonder Boy 3: The Dragon’s Trap, the game style may be pleasantly familiar but Battle Princess Madelyn has it own unique qualities and features including an original story written by a professional children’s author that has hand drawn artwork  bringing the game to life.

Ten levels which include five stages, along with some that are cunningly hidden, make the journey you take both exciting and memorable.  How you complete the game is totally in the hands of the player, with fully replayable areas,  with many to unlock as each surprise heralds new challenges – as well as weapons and enemies. This game mechanics caters for both the novice and the hardcore gamer with in-game self-adjustment.

About the Game:

As you join Madelyn you will be transported from swamps to castles to the countryside and more accompanied by a soundtrack that will match the visual polish. The audio is sure to delight with Orchestrated audio by John McCarthy of Nintendo Quest fame and a true retro style FM/PCM arcade style soundtrack by the legendary Gryzor87. The music really sets the mood as you venture onwards with Madelyn and Fritz, your ghostly dog sidekick who gains powers as you progress to help you unlock puzzles and otherwise inaccessible areas, on their journey to win the battle.

Handcrafted classic arcade romp set to come out of Greenlight, set to release on PC, Xbox One, PlayStation 4, Wii U and Nintendo Switch

Check out the Trailer:

“The first two stages from Battle Princess Madelyn are already showing a solid battle system and some fun mechanics that minimize the frustration the original games caused. It’s early on in development, though, so it’ll be a while before we get to join Madelyn and Fritzy on their full adventure to kill that wizard that I hate so, so much. Still, from this early glance, that adventure is looking pretty good.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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