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Odyssey to release on 23 February on Steam Early Access

Odyssey to release on 23 February on Steam Early Access

Developed by The Young Socratics this enchanting adventure promotes scientific education and discovery, based on scientific reasoning and the history of astronomy and mechanics. The developer has announced Odyssey’s release on Steam Early Access and a new trailer showcasing the game’s environments, exploration, and scientific puzzle-solving.

Watch the new trailer here:

“Odyssey is part-adventure game, part-narrative exploration, and part-educational package. As an explorer in the Caribbean, you chance upon a distressed mayday call from thirteen-year-old Kai Rao – who, along with her family, has been attacked by unscrupulous sailors and are stranded on the Wretched Islands. The sailors believe Kai’s family knows the location of buried treasure on this tropical archipelago, so have sunk their boat to force them to find it.

Odyssey co-creator Omkar Deshpande explained: “Reading those fragments is the key to learning not only the story of the family and why they’re in trouble, but also the way Kai has spent several months of her time rediscovering some of the biggest ideas in the 2000-year-long story of astronomy and mechanics, from the ancient Greeks to Galileo. Understanding those ideas through her journal will help you make sense of the models you will find during your exploration, and how to crack the puzzles built around those models, which will allow you to successfully navigate around the islands.”

He added: “Educational games generally tend to feel quite overtly educational, and there is either no storytelling or it’s patched on top of the content in an incidental way. We have gone much further in developing the environment and story in the journal, and blending it with the history of science content in a very unique way.”

The Young Socratics – who recruited the help of Eric Lindstrom (creative director of Tomb Raider: Underworld) and Jason Miller (an artist and developer who has worked on titles for Disney, Nintendo, LucasArts and Activision) – ran a hugely successful Kickstarter campaign last year in which they raised more than 300% of their target. The team will initially ship the first of a planned two-part game series via Steam Early Access in order to gain valuable feedback from the community and improve upon their initial offering ahead of an official V1 launch.”

For more information about the game visit its Official Website.

Guillermo Ortega

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Guillermo Ortega

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