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Overload Released on Steam Early Access

Overload Released on Steam Early Access

Overload, the new six-degree-of-freedom shooter by the creators of Descent, has been released on Steam Early Access. It is available for Windows, Mac OSX, and Linux.

Developed by the creators of the groundbreaking Descent series, Overload features fast-paced combat action in a fully-3D world. Face off against menacing robot enemies in the single-player story mode or in the survival Challenge Mode.

The initial Early Access release features four Challenge Mode levels, a sample single-player level, 12 explosive weapons, and ten terrifying robot enemies. Updated releases will follow every 2-4 weeks. The full game is scheduled to be completed later this year and will also be available for PlayStation 4 and Xbox One. The full game will feature a 15-level single-player story mode, with more weapons, robots, and bosses. A multiplayer expansion is expected to be released 4-6 months later and will be provided free to all purchasers of the single-player game.

Check out the Trailer:

As players clear reactor after reactor, they will build up a mighty arsenal of weapons which can be swapped out and upgraded to face increasingly dangerous threats. There are 15+ levels in the main campaign, along with a special Challenge Mode for those who love getting to the top of the leaderboard. An extensive level editor is coming post launch, allowing players to create their own twisting reactor complexes for fellow pilots to navigate. While most of the game’s focus is on twitch shooting and aerobatics, there is a deep backstory and universe that is ripe for expansion, written by the writer behind FREESPACE 2.

Following the addition of its ‘in-cockpit’ view, Overload is now fully compatible with VR headsets and should (hopefully) not make you motion sick as you cut about reactor tunnels at subsonic speeds. The playable teaser is compatible with the Oculus DK2 but the full version should work with almost every headset on the market.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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