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PaRappa, Elite Beat Agent Dev’s New Game Fails To Reach Kickstarter Goal

PaRappa, Elite Beat Agent Dev’s New Game Fails To Reach Kickstarter Goal

Project Rap Rabbit, the rhythm-action game from the creators of PaRappa The Rapper, Gitaroo Man, and Elite Beat Agents, has failed to meet its Kickstarter funding goal, raising just £162,057 of the £855,000 it was asking for.

Here is the full statement:

When we first started on Project Rap Rabbit, we knew we were beginning a long and ambitious journey to redefine one of the most creative gaming genres of all. We also understood that our plans weren’t small: that original branching songs with lyrics shaped by the players, multiplayer rap battles and multiplatform support would be neither cheap nor easy to develop to the standard that we demanded.

We’ve always considered ourselves fortunate to have some of the greatest gaming fans and communities on our side, but over the past month we’ve been more humbled than ever by your support. We’ve received hundreds of messages, scores of fan art submissions and more social media love and well-wishes than we can possibly keep on top of during our Project Rap Rabbit campaign. To each and every person who has helped and followed our journey, we thank you.

Your excitement for Project Rap Rabbit has been wonderful to behold, but today we must sadly accept that our crowd-funding journey must end here. We knew that sourcing funds for a high-quality rhythm-action game would be tough, and though we knew that Project Rap Rabbit would be an incredible game, unfortunately we weren’t able to do enough to prove that to the wider world.

We sadly are not in the position to be able to fund further production for a future crowd-funding relaunch involving a title deeper in development, and wouldn’t want to scale back our vision. As a result, work on Project Rap Rabbit cannot continue at this time.

However, you don’t make games such as PaRappa The Rapper, Gitaroo Man and Osu! Tatakae! Ouendan without being optimistic in life. To paraphrase one our best-loved creations: “We gotta believe!”

Though our Kickstarter campaign hasn’t gone the way we’d intended, our early stages of development have left us more determined than ever to bring Project Rap Rabbit to life. While you didn’t see Project Rap Rabbit at any conferences or booths during E3 week, we had a very, very busy E3 filled with meetings about our vision for the future of rhythm-action.

So what happens next? At this moment it’s far too early to say, but thanks in part to your overwhelming support we know that our vision for Project Rap Rabbit hasn’t gone unnoticed.

From all of us here at iNiS J and NanaOn-Sha, thank you again for your journeying with us. We sincerely hope this isn’t the last time you’ll hear of Project Rap Rabbit.

More info at – Source

 

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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