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Path of Exile Coming to Xbox One in 2017

Path of Exile Coming to Xbox One in 2017

Grinding Gear Games announced today that their hit online ARPG, Path of Exile, will be coming exclusively to Xbox One in 2017. The Xbox One version of Path of Exile will contain all five previous expansions and the new content that will be launching for the PC version this year in the upcoming giant 3.0.0 expansion, including the long-awaited Act V.

About the Game:

“Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. It is designed around a strong online item economy, deep character customization, and unlimited replayability. Path of Exile is completely free and does not sell items or consumables that provide competitive advantage over other players. Since release in 2013, it has received five large expansions.”

Check out the Trailer:

“We started developing Path of Exile 10 years ago, as a small group of friends who met playing online ARPGs. After seven years of development, we launched Path of Exile on PC to great acclaim, winning Gamespot’s PC Game of the Year and other awards. Support from our 16 million players enabled us to expand Grinding Gear Games over the next few years to a team of over 90 people focused on expanding Path of Exile.

At its core, our game is about character customization. We’ve designed it so that choices matter and experimentation pays off. Link your skill gems with support gems to drastically modify their behavior. Find powerful items that completely change the way your character works. Choose from over 1,300 passive skills spread out on the iconic skill tree and even socket jewels to modify the tree itself. Almost everything can be modified through crafting, from your items, to jewels, to chests you encounter and even the areas you play through. As game designers, we love the fact that everyone has a unique character build. With each update, we add more customization options.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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