Persona 5 ‘Daily Life Game Mechanics’ Trailer
Atlus USA has released the first English gameplay trailer for the upcoming JRPG ‘Persona 5’, showcasing some of the game’s mechanics and what players can get up to when they aren’t exploring dungeons. The more down to earth aspects of these games are honestly what set them apart for me, so I’m glad this trailer highlights those moments so extensively.
Besides showing off a lot more—to an eye-rolling degree, in the case of the game’s female lead—of its cast of high-school-students-turned-superpowered-sneak-thieves, the new video delves deeper into P5’s gameplay than anything we’ve seen before. The game’s blue-haired protagonist checks his phone, explores a city, and even hits the batting cages, all under the aegis of one of series composer Shoji Meguro’s distinctive, guitar-heavy scores.
Most interesting are the glimpses we get of the game’s dungeons, which look to be far more interactive and tightly designed than the procedurally generated hallways of earlier games. Full of interactive flourishes, stealth elements, and some really eye-catching stuff like characters jumping into paintings or being transformed into mice, dungeon crawling looks to be shaping up into a much more dynamic experience. Meanwhile, the game’s enemy designs are suitably bonkers, including something that can only be described as “some sort of murderous vollyeball king.” (Fans of Atlus’ Shin Megami Tensei series, of which the Persona games are a subsection, will also notice a few foes carried over from the regular series.)
Check out the Trailer:
“For this game, we’re going with a challenge that fuses together a juvenile school setting that is as large as life, together with a picaresque romance,” Hashino wrote. “In the previous game, we wrote a story that involved having a justice group chase down a bad guy that could easily be feared by just about anyone.”
More info at – Source
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