In an interview with Nintendo Life, renowned video game designer Peter Molyneux shared his vision about the Switch, and the difficulties to releasing games on Nintendo. Molyneux is currently working on a game called Legacy, and he excited with the idea to get this game on the handheld console mostly for being able to reach more players than any other platform, but he seems interested in the idea of reaching the casual players and those who are new to gaming.
Legacy is certainly a big departure from what I’ve done before. And more so than ever before, you need to think a little bit more agnostically about platforms. I would absolutely say that there is a really strong chance of it going onto Switch, but there are two gates that can stop that happening.
The first is you have to get permission from Nintendo, that’s one gate. And the other gate is, are we, as a company, passionate about putting it on Switch? I would absolutely say yes to that, because Nintendo – of all three consoles – it appeals to the audience that I find most fascinating. Those are the people that perhaps haven’t been gaming for decades – although I love those people as well – they’re people who would love to play computer games but find them inaccessible, and I find that absolutely fascinating. So yes, absolutely.
Peter Molyneux’s name may stir conflicting emotions for some players, but you can’t deny the fact that he’s been involved with some groundbreaking video games, including Populous, Black & White and Fable. He’s currently plying his trade at 22cans, the studio he formed after leaving Microsoft, and has already released Godus and The Trail, the latter of which made it to Switch last year.
Read the full article at – Nintendo Life.
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