According to a new report from Insider Gaming, PlayStation’s new Spectral Super Resolution (PSSR) technology will be implemented with the PlayStation 5 Pro. The technology will reportedly aim for 4K 120 FPS and 8K 60FPS. However, the technology will also be reportedly limited on the PlayStation 5 Pro which currently supports 3840×2160 but is aiming for 4K 60 FPS and 8K 30FPS. However, it is unclear if the console will be released with these settings. It’s worth noting none of these details have been confirmed by Sony.
These details are according to documents provided to Insider Gaming. A recent report from the same site confirms that the console will render 45 percent faster than the base PS5, will have 2-3x Ray-tracing (x4 in some cases), 33.5 Teraflops, PSSR (PlayStation Spectral Super Resolution Upscaling) upscaling/antialiasing solution, Custom machine learning architecture, AI Accelerator, support of 300 TOPS of 8 bit computation / 67 TFLOPS of 16-bit floating point, and that support for resolutions up to 8K is planned for future SDK version. The report also confirms that “devkits have been available to first-party studios since September 2023”. Lastly, it also states that while the PlayStation 5 Pro is aiming for a holiday 2024 release window, that could change “due to the lack of first-party games released on the PlayStation 5 this year.” It’s worth noting none of these claims have been confirmed by Sony.
Earlier in July 2023, legal documents from the Microsoft FTC court case revealed that Sony will release a PlayStation 5 Slim and a PlayStation 5 Pro console “in the near future.” The PlayStation 5 Slim console was released in 2023.
Additional details about the specs and two case studies showing the differences in technology via Insider Gaming:
PSSR Memory Requirements is roughly 250MB; 180MB from the PSML Library and 64MB from the game.
Two Case Studies for two unnamed first-party games include:
Game 1
Target – image quality close to Fidelity Mode (1800p) with Performance Mode FPS (60 FPS)
Standard PlayStation 5 –
Performance Mode – 1080p at 60FPS
Fidelity Mode – 1800p at 30FPS
PlayStation 5 Pro –
1440p at 60FPS (PSSR used)
Game 2
Target – Add Raytracing to gameplay
Standard PlayStation 5 achieved 60FPS without raytracing, and PlayStation 5 Pro achieved 60FPS with Raytracing.
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A Nintendo Switch trailer was also released.
According to SteamDB.
An announcement trailer was also released.