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Private Division and Bloober Team To Develop New Survival Horror Game

Private Division has announced its new partnership with Blooper Team to publish a new, unannounced survival horror Intellectual property. The upcoming title is reportedly in early development but is expected to launch sometime before 2025. Additionally, the publisher also announced its plans to fund and support smaller indie development studios and teams to allow them self-publish their own title. A new “Private Division 5th Anniversary Label Update” video was also released.

Take-Two Interactive chief strategy officer and Private Division head Michael Worosz commented on the announcement in a press release, saying:

“Whether we’re partnering with established developers like Bloober Team, or smaller independent studios embarking on new projects, we strive to work with teams who are among the absolute best at their craft and support them in their bold and creative ambitions. It’s exciting to grow our portfolio into a new genre by adding one of Europe’s most successful independent teams to our talented roster of development partners.”

Private Division head of business development Blake Rochkind:

“Since we announced Private Division five years ago, we’ve seen a number of promising game ideas from smaller teams that didn’t quite fit with our full-fledged publishing model. We knew we could not simply have a one-size-fits-all approach in today’s world. We never like to say ‘no’ to an incredible game concept due to the size of the project, and the Private Division Development Fund enables us to identify and support some of the best creative ideas our industry has to offer.”

 

Details for Blooper Team’s upcoming title Layers of Fear can be seen below:

Layers of Fears is a first-person psychedelic horror chronicle focused on tense exploration and immersive storytelling—a new game built upon the foundations of Layers of Fear, Layers of Fear: Inheritance, and Layers of Fear 2 with a surprising new story and gameplay direction.

Created with the cutting-edge Unreal Engine 5 technology, the game will support Ray Tracing, HDR effect, 4K resolution, and make use of the Lumen system to offer the most immersive and visceral horror experience.

Layers of Fears will be the complete, definitive, and at the same time unpredictable way to discover the stories of artists enslaved by their obsessions. Prepare for an exquisite horror experience thanks to the expanded plot lines that will cast a new light on the overarching narrative.

Key Features

Built upon the foundations of Layers of Fear, Layers of Fear: Inheritance, and Layers of Fear 2 with a surprising new story direction and new content.

A first-person psychological horror game focused on tense exploration and immersive storytelling.

Created with the Unreal Engine 5 technology and supporting Ray Tracing, HDR, and 4K resolution.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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