Project xCloud, Obsidian and Capcom – Primal Podcast #11

Project xCloud, Obsidian and Capcom – Primal Podcast #11

Microsoft very recently announced their upcoming Game Streaming service (think of it like Netflix but for video games instead) xCloud to the public. Which now basically means you will be able to play their platform exclusive titles such as Halo: Infinite, Gears of War 5, Crackdown 3, Ori and the Will of the Wisps and even upcoming 3rd party games as well on your iPhones, Android Phones, Tablets, Laptops or any other type of handheld/mobile device on the go.

You can attach an Xbox One controller to a mobile phone using a special attachment piece or if you prefer different controls you can also use their special made tablet controller. There are a lot of interesting ideas here, however, it boils down how good will the latency be and will the world will truly be ready for such a massive change when it comes to internet service providers and connection speeds and basically will this really work well?  That is the big question here, so Gaming Instincts decides to discuss the possibilities of Cloud-based game streaming and what it could bring to the table if it turns out well. Sony also has a similar service called PS Now, however so far it’s been a very mixed bag and now Microsoft is jumping in on the bandwagon along with Google.

In other news, Microsoft is very close to finalizing a purchasing deal with Obsidian Entertainment the creators of Knights of the Old Republic 2, South Park: Stick of Truth and Fallout: New Vegas. Will this massive studio acquisition benefit Microsoft? Hear us talk about it in the Primal Podcast and what we think of the purchase and how it can help Microsoft in their future 1st party game portfolio.

Capcom also recently stated that they want to move away from single time purchase to games as a service business model where players play a game and spend money over time whether it be microtransactions or brand new playable content such as big expansions packs or meaty DLCs – Warframe and Destiny 2 are decent examples of a games as a service as well as Sea of Thieves (although, majority of the content here is free and microtransactions and paid DLC has yet to be introduced). Will this new business change bode well for Capcom? Let us know what you think in the comments below and see you next week on Primal Podcast, stay tuned to Gaming Instincts.

Leonid Melikhov

Hello everyone, my name is Leo and I am the proud founder of Gaming Instincts. I've been working in the Gaming Industry for over 6 years professionally. However, in my recent times I have decided to go create a new path for myself and that path began with Gaming Instincts. I loves many different types of games genres including FPS, RTS, TPS, MMOs, Arcade Racers and many more. One of my favorite current developers is From Software the creators of the Soulsbourne games. My friends also thing I am crazy because I love trophy and achievement hunting on my PS4 Pro and Xbox One X. I always strive to obtain 100% completion including DLC on some of the hardest games that are out in the market. Most notable and proud 100%s are Evolve, Overwatch, Battleborn and both of the Evil Within titles. Over the course of my 6 year career I had the pleasure to speak to some of the biggest publishers and developers in the world including 343 Industries, Turn 10, Rare, Lionhead Studios, Naughty Dog, Ready at Dawn, Bungie, Activision, EA, Epic and many more. What does the future hold for me at Gaming Instincts and where shall we go? Only time will tell.

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