Google Stadia is one of the major steps in evolving streaming platforms for gaming during recent years, but to be honest, it wasn’t the only one nor the first one. Microsoft’s Project xCloud is the other ambitious platform for the purpose that at least features a confident library of games, thanks to Xbox One and upcoming next-gen console of Microsoft.
Today, Project xCloud has reached to an important point in its way to release worldwide. The development process for the service has almost done and it received a Take Home version, which the staff in the studio can take it to their home and test in various situations to assure the performance of Project xCloud that will get new official details at E3 2019.
If you don’t know about Project xCloud, I should tell you that the service will allow you to play your Xbox games on every device and anywhere you want via streaming it. The key element for such services is to require the lowest internet options and capabilities possible, and while Stadia claims it would meet the expectations for the aforementioned matter, Microsoft still remains tight-lipped on revealing details for Project xCloud. Here you can read Phil Spencer’s tweet on celebrating the achievement:
Congrats to Project xCloud team for completing their takehome release. Excited to get feedback from our internal teams ahead of public trials later this year. pic.twitter.com/un1T8mg0d4
— Phil Spencer (@XboxP3) May 1, 2019
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