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Resident Evil 4 Remake Sales Surpass Three Million Units Worldwide in First Two Days

Capcom has announced that Resident Evil 4 remake’s total sales have surpassed three million units worldwide within the first two days since its release on March 24. Additionally, the publisher announced that cumulative shipments of all games in the series have now exceed 135 million units since the first title debuted in 1996. Resident Evil 4 remake is available now for PlayStation 5, Xbox Series X/S, PlayStation 4, and PC via Steam. Additional details via Capcom can be seen below:The Resident Evil franchise features survival horror games in which players utilize a variety of weapons and other items to escape terrifying situations. Cumulative shipments of the games in the series now exceed 135 million units* since the first title debuted in 1996. Now, more than 27 years later, continuous support from the passionate fan base across the globe makes it Capcom’s flagship game series.Resident Evil 4 is a remake of the original 2005 title. In addition to reworking the story and modernizing the game feel, the 2023 release will provide both fans of the series and newcomers alike with a fresh gameplay experience, featuring highly immersive visuals powered by the cutting-edge graphics technology of Capcom’s proprietary RE ENGINE. Along with securing high scores on online review sites, the title garnered praise and attention following the release of the “Chainsaw Demo,” in which players could enjoy the opening of the game, resulting in worldwide sales of the title surpassing 3 million units in the first two days after the game’s release.Capcom remains firmly committed to satisfying the expectations of all stakeholders by leveraging its industry-leading game development capabilities in order to create highly entertaining gameplay experiences. 

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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