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Samurai Shodown Gets Rollback Netcode For Consoles and Epic Games

Developer-publisher SNK has announced that Samurai Shodown has finally received a rollback netcode update for PlayStation 4, Xbox Series X/S and the Epic Games Store. Rollback netcode is a feature in fighting games that makes fighting opponents online a much smoother experience. The title previously received an open beta to test out the feature back in January. Samurai Shodown is available now for Xbox Series X/S, PlayStation 4, Xbox One, Nintendo Switch, PC via Steam and Epic Games Store, and Stadia.

The game’s details via SNK

Samurai reboot! A brand new Samurai Shodown game takes aim for the world stage!

Samurai Shodown has enjoyed worldwide success as a blade-wielding fighting game series since its first release in 1993. Ten years have passed since the last series installment, and it is now time for Samurai Shodown to return in a brand-new game featuring high-end visuals and gameplay! Faithfully reproducing the game mechanics and atmosphere that contributed to the success of the series, Samurai Shodown includes a revolutionary feature that learns players’ game actions and patterns in order to create CPU-controlled “ghost” characters. With its story set one year before the very first installment, warriors and combatants from various backgrounds and with their own goals are about to battle to fulfill their destinies!

Key Features

Carrying on the Legacy – The new game aims to bring the same tense and exhilarating battles that the series is known for. Intense and epic battles are back!

Evolving the Presentation – Using the power of Unreal Engine 4, the series is able to achieve a level of detail never before seen for a totally new visual experience!

A Revolutionary New AI system – Using revolutionary Deep Learning AI, the game will learn from player tactics and create Ghost characters which players around the globe can share and fight against.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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