Cory Barlog was invited into The GameOverGreggy Show, Episode 265, he talked about the development of God of War, and shared that Santa Monica had a “really fun” idea for releasing a DLC for God Of War, idea which was dismissed for being to difficult to implement.
Read below whatSanta Monica’s Cory Barlog said at The GameOverGreggy Show:
I had a really fun idea for a DLC. I would love to have done that, but it was too ambitious. It was like The Last of Us: Left Behind, it was like Uncharted: The Lost Legacy, it would end up being its own thing. Rightfully so, everybody had said to me, ‘Dude, this is crazy. This isn’t DLC, it’s a little too big.
But I still feel really good about the idea that what we released is everything. The only thing that irked me was not having photo mode and New Game Plus on the original release, but it was a choice between cutting them forever or just releasing them shortly after as free content, so… I would have loved to have made all that stuff but that balance between ‘here’s all the bugs you need to fix’ and ‘here’s what we need to do here’. I could take all those people and we could fix all those bugs, we just wouldn’t get those things.
I’ll get the most stable game, always. Even though there are patches, the most stable you can get it immediately, the better. That’s a point of pride for me as well as our entire studio, releasing something that we feel is the most stable that we can get it.
Check the episode of The Game Over Greggy down below:
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