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Sea of Stars Three-player Co-op Mode Announced

Sabotage Studio has announced that it will add a three-player local co-op mode to the turn-based RPG Sea of Stars. The upcoming mode, called Single-Player+, “allows for three players to journey together in Sea of Stars.” A release date for the mode has yet to be announced. Additionally, the developer announced that Sea of Stars has crossed five million players thus far. Trailers for the upcoming mode and the achievement were also released. Sea of Stars launched on August 29 and is available now for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam. 

The mode’s details:

“This mode allows for three players to journey together in Sea of Stars. Staying true to the game’s core turn-based roots, each player will engage in traversal and combat with a new ‘co-op timed hits’ mechanic as they embark with friends on Sea of Stars‘ grand adventure.”

 

The game’s details via the developer can be seen below:

Developed by Sabotage, the studio behind the award-winning The Messenger, ​Sea of Stars ​is a turn-based RPG inspired by the classics, chock-full of endearing characters and unrestrained exploration, paying homage to genre’s greats while modernizing the overall experience.

Combat challenges players to coordinate adaptive strategies while thwarting opponents with pre-emptive attacks, rewarding carefully timed strikes and interrupted advances. With six playable party members distinct in fighting style and personality, experimentation is key to discovering devastatingly powerful new match-ups. There’s no need to grind to unlock a character’s true potential, either, as character progression is balanced to flow along with the story. Sea of Stars‘ journey prioritizes meaningful encounters over enduring dozens of the same fights.

Sea of Stars‘ compelling world unites players with Valere and Zale, aspiring youths training to become Solstice Warriors, the land’s final line of defense against The Fleshmancer’s monstrous creations. A twisting narrative ensures their mission is anything but simple, making for an engrossing, wondrous tale surrounding a world’s looming apocalyptic threat.

Key Features

Dynamic Combat -​ With every encounter harboring threats deadly to the careless tactician, victory demands sharp timing, anticipation, and pre-emptive counters to ultra powerful attacks.
Engaging Exploration – ​Climb, dive, swim and leap across a lush world brimming with life and hidden secrets, enjoying the journey between battles as much as the action itself.
Gripping Story – Become acquainted with six playable characters with rich backstories, personalities, and varied motives as the mysteries of a troubled world come to light.
All Fun, No Tedium – Enjoy combat without fear of hitting a wall and having to grind for experience or items; in Sea of Stars, defeat requires a change in battle plans, not hours of repetition to better the odds in a rematch.
Rich Universe – A sprawling, lively land, Sea of Stars‘ hosting region can be enjoyed as a standalone story or a supplemental adventure for fans of The Messenger.
Radiant Lighting – Dynamic light effects pairs with a world-influencing day / night cycle to make every area feel truly alive, pushing the traditional visual limits of classically-styled 2D pixel-art games; the only way to properly tell the story of heroes conjuring the powers of the Sun and the Moon.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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