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Second Order announces Claybook, a game where clay becomes alive

Second Order announces Claybook, a game where clay becomes alive

Second Order announced today their first game, titled Claybook. In the game, you step into the shoes of brave kids who bring the Claybook to life. Each chapter of the book challenges you with unique obstacles and puzzles. You possess clay blobs and morph them to different shapes in order to overcome tricky situations. Each shape has its own strengths and weaknesses – some even have special powers.

Claybook is a unique physics driven game. Everything acts like it would be made out of real clay. Every inch of the environment can be shaped and molded. Everything has matter inside it, not just an outer shell. Clay can be deformed, destroyed, melted to fluid and frozen back to solid.

“We are really excited to finally reveal the Claybook. We feel that the game represents us well as developers, unique technology that offers completely new gameplay that otherwise wouldn’t be possible. A fully evolving playfield and the clay setting fit together perfectly. We were able to lock the clay theme early in development. It became the design backbone for all of our decisions. We are small studio of three developers. So far, we have just scratched the surface of what is possible in our clay themed world. We would like to start building a community and invite people to share ideas with us.”, says Sami Saarinen, the creative force behind Claybook.

Claybook is coming to Xbox One, PlayStation 4 and PC.

Check out the Trailer:

Claybook is developed by Second Order, an independent game studio based in Helsinki, Finland. The studio was founded in October 2015 by Sebastian Aaltonen and Sami Saarinen, two veteran game developers behind the Trials game series (web games, 2, SE, HD, Evolution & Trials Fusion). We had many roles and responsibilities over the years. Before starting our new journey with our own company Sebastian was the Senior Lead Programmer and Sami was the Technical Art Director of the Trials core team.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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