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Shadow Bug on Nintendo Switch 30th March 2018

Shadow Bug on Nintendo Switch 30th March 2018

Muro Studios is excited to announce that Shadow Bug is going to be released March 30th 2018 on the Nintendo Switch eShop and is priced at $8.99 / 8.99EUR.

You are the overpowered ninja hero Shadow Bug!
Save your home forest from the evil factory by slicing monsters to pieces.
Adventure through beautiful and twisted landscapes full of action and adventure as the ultimate ninja.

Game Features:

  • Unique core mechanic: move by attacking enemies. Perfect for Nintendo Switch! Supports all game modes.
  • 36 hand crafted levels filled with action, exploration and puzzles.
  • 6 memorable boss fights.
  • Mesmerizing art with picturesque parallax backgrounds and mystical silhouettes.
  • Breathtaking soundscape with an epic soundtrack and immersive sound effects.
  • Leaderboards for speedrunning levels.
  • A completely new take on platformer games.

Check out the Trailer:

Our entire team of Important Videogame Experts agreed that Shadow Bug very strongly reminded of them another game, but none of us could remember what it is was. Which makes me feel a weird, nagging guilt that I’m being unfair to some mystery game lost to memory, or that only exists in a collective dream. One of you sweethearts can tell me what is it below, I’m sure. So: let’s include Shadow Bug regardless, as it’s a pretty good time in what I can only presume is its own right.

It’s a ninja-y platformer starring a rotund insect assassin, in which you cannot directly jump, but if you click on an enemy to attack them, you will immediately teleport to them. This includes passing straight through walls, but, via some confusing feat of internal logic, if there are spikes en route you’ll get stuck on ’em and die. So it’s about figuring out a route across a hazard-filled or otherwise locked-down level using this indirect hopping method.

It feels really, really nice to control, although in the sections I’ve played thus far it’s perhaps over-easy, having a slight phone game click-to-make-it-happen-for-you vibe. But it does get into controlling your arc of descent to land in the right place or timing attack-o-teleports to make your way up a chasm with a row of spikes at the bottom. Levels are short, gratification is instant and it’s quite pretty too. Man, I’m sure I’ve played something a lot like it before, though.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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