During Square Enix’s E3 2018 press conference the company unveiled some brand new Shadow of the Tomb Raider gameplay.
Shadow of the Tomb Raider game director David Bisson, of studio Edios Montreal, described this gameplay as Lara “becoming one with the jungle.” He also mentioned the game would have new elements, like grappling hooks and wall running, as well as “full 360-degree swimming,” which likely will have Lara exploring underwater environments.
Shadow of the Tomb Raider’s reveal at the end of April gave us some idea of Lara Croft’s storyline going forward, as the first demo had her exploring a Mayan temple in a village in Mexico, facing off against her recurring nemesis, the militarized, global-domination-seeking group Trinity.
Aside from the darker tone, there’s also more of a focus on stealth and more sophisticated traversal, including fully-fledged swimming.
The game launches on PlayStation 4, Xbox One and PC on Sept. 14 2018. We’ll have additional information about the game through E3.
Check out the Trailer:
Experience Lara Croft’s defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.
KEY FEATURES
Survive and Thrive In the Deadliest Place on Earth: Master an unforgiving jungle setting in order to survive. Explore underwater environments filled with crevasses and deep tunnel systems.
Become One With the Jungle: Outgunned and outnumbered, Lara must use the jungle to her advantage. Strike suddenly and disappear like a jaguar, use mud as camouflage, and instill fear in enemies to sow chaos.
Discover Dark and Brutal Tombs: Tombs are more terrifying than ever before, requiring advanced traversal techniques to reach them, and once inside they are filled with deadly puzzles.
Uncover Living History: Discover a hidden city and explore the biggest hub space ever found in a Tomb Raider game.
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