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SHIFT-UP Is Considering a Stellar Blade PC Version and Sequel

In its recent public offering filing, SHIFT UP announced that it is considering development of a PC version of Stellar blade along with a sequel. It is also working on its upcoming cross-platform project. The project is currently codenamed Project Witches. According to the developer, the title is currently in its early stages and is currently projected to launch sometime in 2027 for consoles, mobile, and PC with crossplay enabled.  Stellar Blade launched on April 26 for PlayStation 5.

Relevant snippets of the filing via Gematsu reads:

“Beyond Stellar Blade, we are developing a new [intellectual property]-based game, Project Witches, for release in 2027 or later, and are considering a PC version of Stellar Blade and a sequel,” reads the document (translated from Korean via DeepL). “We believe that our ability to develop new [intellectual properties] that can be successful without relying on existing [intellectual properties] will enable us to grow sustainably compared to other game companies that are locked into existing [intellectual properties].”

“For Stellar Blade, we have plans to introduce new gameplay elements, including downloadable content releases, a PC version, and new [intellectual property] collaborations. Meanwhile, the company’s global one-build approach allows for simultaneous global updates to ensure a consistent game experience for users and rapid deployment of content at a low cost.”

“AAA console titles such as God of War and Final Fantasy have shown tremendous potential, selling over [66 million copies and 185 million] respectively. There are many precedents for AAA titles to evolve into [intellectual property] franchises by extending their lifespan through a series of high-quality sequels and maintaining a long-term monetization base. As a result, we are exploring the possibility of a PC version of Stellar Blade and a sequel.”

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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