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Silent Hills PT UE4 Fan Remake Released Online

Silent Hills PT UE4 Fan Remake Released Online

Hideo Kojima’s departure from Konami after the cancelation of Silent Hills create a lot of bad comments for Konami, The legendary Film Director Guillermo del Toro was also involved in the game, Kojima and Guillermo are continuing their collaboration in Death Stranding but there are no news for the next survival horror game.

Sadly PT is no longer available for download, but there is now another way to enjoy it on PC. A fan remake was released today, It includes the full PT as well as some tweaks for the final sequences which make it slightly less confused and enjoyable.

Unreal PT was under constant development over the course of 9 months, starting in April 2018 and ending in January 2019. Textures, models, animations, gameplay, and code have been recreated from scratch (more details on this in the development logs).

Specs/Technical

Performance: The game has been optimized; however, there are graphics options to help further increase performance if you have a less powerful GPU.

Minimum Tested Specs:
CPU: i3-7100U 7th Generation with Intel HD 620
GPU: Integrated
RAM: 8GB DDR4
HQ SSR Turned off and resolution at 35% gets ~30fps with these specs

Gameplay Notes

Supported controls: Mouse + Keyboard, Playstation and Xbox controllers, VR motion controllers.

Additional Notes: The gameplay is nearly identical to the original. The biggest difference is the very end of the game has been changed slightly to make beating it more consistent. The controls are explained as the game progresses, but if you get stuck at any point I’ve included two text files in the main directory, one with the controls, the other with a guide on how to beat the game.

The PT remake also supports VR for an even more immersive experience.

If you need more info check out the remake’s Official Website

Full Article At – Wccftech

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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