Categories: News

Sony Shows Off Design For Playstation VR2 Headset

Sony

revealed the design for their new Playstation VR2 headset today in a blog post. Inspired by the design of the Playstation 5, both the headset and controllers forego the more flat lines of the console for more rounded edges ergonomically designed for human contact.

Our goal is to create a headset that will not only become an attractive part of your living room decor, but will also keep you immersed in your game world, to the point where you almost forget you are using a headset or controller. That’s why we paid very close attention to the ergonomics of the headset and conducted extensive testing to ensure a comfortable feel for a variety of head sizes. We already had a lot of positive feedback on the ergonomics of the first PS VR headset by carefully balancing the headset weight and having a simple headband that can be adjustable, so we kept the same concept for the PS VR2 headset. Other features such as the headset’s adjustable scope that places the scope area closer or further away from the face and placement of the stereo headphone jack also remain the same, so players will be familiar with it.

In addition to making the new headset slimmer and a bit lighter than the original, Sony has added new features such as a lens adjustment dial to give users another option to match the lens distance between their eyes, and a built-in motor for the headset feedback. In addition, Yujin Morisawa, Senior Art Director at SIE and lead of the design team for the Playstation VR2 stated that his favorite feature of the new headset might be the new vent.

When I started to work on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the idea of creating a vent in the headset to let air out, similar to the vents on the PS5 console that allows airflow. Our engineers came up with this idea as a good way to allow ventilation and avoid having the lens fog up while players are immersed in their VR games. I worked on many design concepts to achieve this, and in the final design, you can see there is a little space in between the top and front surface of the scope that contains the integrated ventilation. I am really proud of how this turned out and the positive feedback I have gotten so far. I hope our PlayStation fans will also agree, and I can’t wait for them to try it out.

Sony did not mention pricing or a release date, but did say that they will be sharing more details in the future.

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Andrew Lowe

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Andrew Lowe

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