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South Park: The Fractured But Whole DLC ‘Bring the Crunch’ Launches July 31

South Park: The Fractured But Whole DLC ‘Bring the Crunch’ Launches July 31

The second story DLC for South Park: The Fractured But Whole, titled “Bring the Crunch,” will launch on July 31 for PlayStation 4, Xbox One, Switch, and PC for $11.99, publisher Ubisoft announced.

Bring the Crunch” adds a new story campaign and the “Final Girl” superhero class to the game.

Here is an overview, via Ubisoft:

In Bring the Crunch, your newest buddy, Mint-Berry Crunch, aka Bradley Biggle, aka Gok-zarah, has just arrived from his home planet of Kokujon with the tremendous power of mint and berries. Meanwhile, an idyllic summer at Lake Tardicaca turns into a nightmare when the camp counselors go missing. With the fate of summer camp in jeopardy, Fastpass sends out a Coonstagram distress signal. Team up with FastPass, Doctor Timothy, Professor Chaos and the newest member of the Coon & Friends, Mint-Berry Crunch, to save summer camp.

Players will also be able to embrace the new “Final Girl” class and overcome insurmountable odds to survive. This superhero class brings new combat tactics and traps to take down spooky enemies. After saving Lake Tardicaca, players will be able to bring their new powers and buddy to the rest of their superhero adventure.

Check out some Screenshots:

If you already have bought the season pass for South Park: The Fractured But Wholeyou can grab the “Bring the Crunch” DLC as part of that when it comes out July 31st. Otherwise, it’s $11.99 for all platforms. You must already own South Park: The Fractured Bit Whole in order to play this DLC as it is not standalone, but you can also bring your new abilities and your new alien friend Mintberry Crunch into the main game.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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