SpiritSphere

SpiritSphere is Coming to Steam on January 24th

SpiritSphere is Coming to Steam on January 24th

It was announced by Eendhoorn Games, that SpiritSphere is getting a full release on Steam on the 24th of January. It will be available for Windows for $7.99/€7,99/₤5,59 with a massive 40% discount in the first week of launch, making it $4.79/€4,79/₤3,35 for one week only. It’s a labour of love that the developer crafted entirely by himself, with the exception of the soundtrack made by Gas1312, on a cold attic.

Check out the release trailer of SpiritSphere, showcasing the games’ features:

“SpiritSphere is a fast paced local multiplayer arcade game with an emphasis on the ‘local’ part. It draws inspiration from timeless classics like Zelda and Windjammers and is a mix of arcade gameplay and retro action-RPG visuals. The 8-bit art style sticks closely to the NES palette and associated restrictions. The game plays similar to air hockey and Pong and is easy to pick-up, but can get pretty crazy at higher level play.

Features

  • 7 characters with each their own strengths and weaknesses
  • 8 varied stages
  • Multiple game modes: practice, singleplayer, local multiplayer for 2-4 players and Squash mode
  • Crazy powerups
  • 11 spheres (balls) that have different effects on the gameplay

Here are a few quotes from selected websites and YouTube channels about SpiritSphere:

“We need more original games like this. Zelda fans will feel right at home here.” – Retro Gaming Mag
“What I am most thankful for is the ability that the game gave me to relive childhood memories.” – Steamified
“I am so into this game. Seriously!” – Youtuber SpicyWaffle

About Eendhoorn Games

Eendhoorn Games is me, Martino Wullems. A few years ago I ran into health concerns that affect my muscles and joints and I couldn’t work on a computer with keyboard and mouse anymore. I didn’t want to give up game development, so nowadays I work on a tablet. Everything from art to programming for this game is done on a Windows Surface Pro 3. Progress might be slow, but that just forces me to keep the scope of my games small.”

For more information on SpiritSphere, visit its Steam page.

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