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Square Enix Collective’s Fear Effect Sedna is Out Now

Square Enix Collective’s Fear Effect Sedna is Out Now

Square Enix Collective and Sushee are excited to announce that their Fear Effect sequel – Fear Effect Sedna – has today launched on PlayStation 4, Xbox One, Nintendo Switch and PC almost twenty years after the original game first rolled out to much acclaim on PlayStation.

The new chapter, which originally began life thanks to a successful Kickstarter campaign back in 2016, has been co-written by the series’ original writer and focuses on Hana, Rain, Glas and Deke’s first steps into the world of Inuit mythology.

Fear Effect Sedna also introduces a brand new character Axel, as well as an isometric view point that cements the combination of action, stealth, and puzzle solving with animated cutscenes into one potent package. On top of these new additions, fans of the series will also be pleased to hear this new chapter retains the classic death cutscenes from the original games.

“It feels great to breathe new life in an IP that gamers still had a lot of love for, even almost two decades on from its debut,” comments Benjamin Anseaume, founder of Sushee. “Fear Effect Sedna managed to garner that community during its Kickstarter campaign and, now with the invaluable backing of Square Enix Collective and co-producer Forever Entertainment, it’s time to tell a new tale with characters those fans will find so familiar.”

With Fear Effect Sedna making its debut today, French studio Sushee can now turn its attention to the recently announced Fear Effect Reinvented – a remastered take on the original PlayStation game that started it all – also in development for PlayStation 4 system, Xbox One, Nintendo Switch and PC. The idea is that the two Sushee games will bring the Fear Effect IP to an audience of existing fans looking to recapture the spirit of the original games and new players who missed them the first time around.

“When we first discussed the concept of Collective, one of the things we had in mind was opening up older franchises to enable indies to pitch us ideas for them,” says Phil Elliott, Director of Indie Publishing at Square Enix West. “It’s great to see what Sushee has been able to do at this level with Fear Effect Sedna in bringing something new to Fear Effect universe – plus, it’s also led to Fear Effect Reinvented, so it’s exciting to see it all develop.”

Fear Effect Sedna features: 

  • The return of the original Fear Effect’s much loved cast of characters
  • Isometric viewpoint to enable players to interact with multiple characters at the same time
  • Gameplay that mixes real-time action, tactical play, stealth, and puzzles
  • The adrenaline-based “Fear Effect” gameplay mechanic that impacts on both attack and defence
  • Animated stylistic cutscenes, stunning environments, and classic death cutscenes
  • A mature and exciting story that follows mercenaries uncovering the mysteries of Inuit mythology

Check out the Trailer:

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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