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Storytelling Comes to Life in New Ash of Gods Trailer

Storytelling Comes to Life in New Ash of Gods Trailer

What if every choice you made, big or small, affected the storyline of the game you were playing? What if that insignificant slight you made toward the town’s constable came back to haunt you later? And what would happen if your main character died halfway through the story – could you continue your adventure? Find out the answers to these questions in today’s new Ash of Gods storytelling trailer, which explains Ash of Gods’ “rogue-like” storytelling elements.

Ash of Gods is a ​turn-based RPG featuring constantly evolving storytelling with risks that truly affect gameplay, along with an extensive online PvP mode. The game features a story based on the complexity and ambiguity of moral choice where any of the characters in game can die. Momentary benefits may cost a character a life, while sacrifice will make the walkthrough of one of following episodes easier. Ash of Gods features a mix of gorgeous art, lush music, tactical combat, and a powerful story that plays out via dialogue driven layer interaction. Depending upon a player’s decisions, no two playthroughs of the game will be the same.

Along with a constantly evolving storyline, players will be treated to a fantastic visual and aural experience, featuring stunning hand-drawn characters and environments, coupled with music from Adam Skorupa, whose previous work includes The Witcher, Bulletstorm, Painkiller, and EVE Online. Ash of Gods was recently awarded ‘Best Game’ at the Game Gathering conference in Kiev, and previously was awarded ‘Best Game’ and ‘Best Art’ at White Nights Moscow 2017, as well as ‘Excellence in Music’ and ‘Excellence in Narrative’ at DevGamm Minsk 2017.

ASH OF GODS KEY FEATURES:

  • “Roguelike” Storytelling: The dialogue choices you make, journey paths you choose, and battles you fight truly affect the story and the world around you.
  • PvP and PvE Multiplayer Modes: Live through the story and top the global ratings with your characters in the multiplayer mode. Unlock new characters and cards and upgrade them to build your own unique strategy and tactics.
  • Intelligent AI Functionality: that constantly learns from playing against you. No single tactic or formation will win against an AI that learns your playstyle!
  • Meticulously Hand-Drawn Graphics​: Visual stylings of the game are inspired by the work of Ralph Bakshi, old-school Disney cartoons and the Soviet animation studio “Soyuzmultfilm” of the 1960’s. Character animation in combat scenes are based on live actors’ motion capture.
  • New Approach to Tactical Strategy:  A mix of turn-based strategy and card RPG, where the cards determine your strategy and the characters’ classes determine your tactics on the battlefield

Check out the Trailer:

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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