Swarm Universe

Swarm Universe Coming March 30th for PC on Steam

Swarm Universe Coming March 30th for PC on Steam

It was announced by Dedication Games, that they have been feverishly working on their second game Swarm Universe, coming in March 30th. It’s a fast-paced top-down shooter with a unique twist. The physics driven swarm gameplay is unseen in the genre, and the game features a sophisticated level editor.

Check out the launch trailer of Swarm Universe, showcasing the games’ features:

“SWARM UNIVERSE – What is it all about?

  • Fast-paced action and highscores
  • Single-player campaign
  • Online-multiplayer (free for all & team-play for up to 8 players)
  • Modding for rookies and professionals
  • Unique, physics driven swarm gameplay

Based on Dedication Games’ 2010 release SWARM ARENA, SWARM UNIVERSE takes things to a new level. Countless hours went into every detail, from the basic experience of moving like a swarm, to detailed physics, story and design. Dedication Games even built their own engine to perfectly match the needs of this game.

The entertaining single-player campaign is hosted by virtual intelligence “Bot-7”. He guides the player through the game and pulls off a twisted chamber play with some unexpected turns. Furthermore SWARM UNIVERSE introduces online teamplay for up to 8 players. Accompanying the game’s core-content, Dedication Games plan to continuously create additional official content (single- and multiplayer) and share it through the Steam Workshop. Users are encouraged to do so as well, using the game’s fully integrated modding-toolkit.

MODDING – Enter the lab!

  • Build new arenas and custom enemies
  • Utilize scripting language and logic circuits
  • Create whole new game-modes & cutscenes
  • Share your creations through the Steam Workshop

SWARM UNIVERSE features a sophisticated level editor. 3D level geometry can be created by quickly drawing a few 2D-shapes on the ground. New enemies can be created using a powerful configuration system, changing looks and behavior. Levels can be controlled by connecting various components – such as sensors, doors, spawners and much more – to redstone-like logic circuits. And to top it off, Swarm Universe has its own scripting language which can be used to create cutscenes and complex new game-modes.

With the ability to execute custom code, there is really no limit to what users can come up with. The scope of modding could easily leave the whole top-down shooter genre behind.”

For more information on swarm Universe, visit its Steam page.

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