Tomoya Asano Talks About the Future of Octopath Traveler, and Other Series

Asano

Tomoya Asano Talks About the Future of Octopath Traveler, and Other Series It was released in the latest issue of the Japanese Weekly Famitsu magazine an extensive coverage of the popular RPG, Octopath Traveler, publishing an interview with Tomaoya Asano and key staff members of the game. One of the segments in this coverage is […]

Ready at Dawn CEO: We’d Like To Go Back to High-Budget Games

The order

Ready at Dawn CEO:  We’d Like To Go Back to High-Budget Games In an interview with Polygon, Ready at Dawn CEO Ru Weerasuriya talks about The Order: 1986 steady sales and said the studio would like to make another triple-A game. Located in Irvine, California Ready At Dawn Studios is an American video game developer composed […]

Windjammers Is Coming to the Switch Later This Year

Windjammers

Windjammers Is Coming to the Switch Later This Year The 1994 competitive disc throwing arcade game Windjammers will be launching on the Nintendo Switch soon. The announcement was made at the Windjammers Global World Disc Throwing Championship at EVO 2018. This Switch version of Windjammers will be a straight port that will feature enhancements like […]

Death Stranding: Kojima Talks About Secrecy, Violence and Casting

Death Stranding

Death Stranding: Kojima Talks About Secrecy, Violence and Casting Hideo Kojima in a recent interview with Variety shared some details about Death Stranding, from the three and a half hours meeting with Lindsay Wagner trying to convince her to join the cast, approaching Norman Reedus without a written script, talking about violence in videogames, importance […]

30 minutes with Rare on Sea of Thieves – Interview With Mike Chapman and Joe Neate

Skeleton pirate from Sea of Thieves

30 minutes with Rare on Sea of Thieves – Interview With Mike Chapman and Joe Neate we’re happy to bring you an exclusive interview with Mike Chapman and Jon Neate on Rare’s latest epic pirate adventure – Sea of Thieves, Many questions asked and many questions answered – enjoy! Transcription below: Leonid Melikhov: Hey guys, […]

Jump Force Interview with Dmitryi Khlynin

Jump Force

Jump Force Interview with Dmitryi Khlynin Gaming Instincts recently had the opportunity to speak with Jump Force community manager  Dmitryi Khlynin about the game and it’s gameplay features, you can check the video interview below: Below is a transcript of the Interview: Leonid Melikhov Hey guys welcome to Gaming Instincts and today we are going to […]

Tetsuya Nomura: Final Fantasy VII Remake in Development

Final Fantasy VII Remake

Tetsuya Nomura: Final Fantasy VII Remake in Development The Final Fantasy VII remake remake was missing from Square Enix’s E3 2018 media briefing, this left us a little bit worried about its development, but what Tetsuya Nomura recently said to IGN about the game leads us to wonder if the development has been shifted from […]

E3 2018: Death Stranding Interview with Hideo Kojima and Hermen Hulst

Death Stranding Interview

E3 2018: Death Stranding Interview with Hideo Kojima and Hermen Hulst Hideo Kojima and Hermen Hulst joined Playstation on their E3 stage to have a Death Stranding interview about the new trailer and talk about their collaboration on Decima engine. Check out the interview video of Hideo Kojima and Hermen Hulst, featuring more details about Death […]

E3 2018 – The Last of Us Part II Interview

The Last of Us Part II

E3 2018 – The Last of Us Part II Interview PlayStation showed off a bit more of the dark, gruesome world of The Last of Us Part II in a new trailer on Monday. The game, first announced during the PlayStation Experience in December 2016 as a sequel to the 2013 Naughty Dog game. The game was […]

Andrew House talks about the next gen of consoles

Andrew House

Andrew House talks about the next gen of consoles Although Andrew House is no longer at Sony, he still thinks that consoles like the PlayStation 4 have a bright future in the upcoming years. He believes that every next generations of consoles, will have longer lifecycles. He noted that the current generation of consoles still […]