Death Stranding: Kojima Talks About Secrecy, Violence and Casting
Death Stranding: Kojima Talks About Secrecy, Violence and Casting Hideo Kojima in a recent interview with Variety shared some details about Death Stranding, from the three and a half hours meeting with Lindsay Wagner trying to convince her to join the cast, approaching Norman Reedus without a written script, talking about violence in videogames, importance […]
E3 2018 – Death Stranding gameplay trailer debut
E3 2018 – Death Stranding gameplay trailer debut Death Stranding returned for Sony’s E3 2018 press conference with another grand, bizarre, wild look. Although Hideo Kojima of Kojima Productions wasn’t on hand to introduce it, he brought something great to the table this time, some gameplay. We see Norman Reedus venturing through what look like playable sections in […]
Kojima Partnering With Guerrilla Games for Death Stranding
Kojima Partnering With Killzone, Horizon Dev Guerrilla for Death Stranding Announced during a Death Stranding panel at Playstation Experience 2016, Kojima Productions is collaborating with Guerrilla Games on the development of Death Stranding and will use Guerilla’s Decima engine. On other details it was revealed that the game will include female characters in the game, […]
Kojima Productions logo movie revealed
Kojima Productions logo movie revealed Hideo Kojima unveiled the logo movie for his studio Kojima Productions, featuring the studio’s mascot Ludens, who Kojima has revealed was modelled after himself (a fact he claims to find a little creepy). It’s interesting to note that the video contains a whale, almost certainly a reference to Moby Dick, […]
Hideo Kojima Finally Says Goodbye to Konami And Hello to Sony
Hideo Kojima Finally Says Goodbye to Konami And Hello to Sony So it’s finally about time, I do not know what were the terms of Kojima’s contract with Konami but one thing is clear, Konami invested so much of their time to publicly demean and humiliate their greatest video game designer Hideo Kojima in any way that […]