Sea of Thieves – Beginners Guide to Piracy
Sea of Thieves – The Beginning of Piracy Many people have been asking how does Sea of Thieves works and how do you actually begin your pirate adventure? Well, Gaming Instincts is here to help you out and get you started on your way to becoming a legendary pirate. But before we get to all […]
Sea of Thieves – Shopkeepers and Gear
Sea of Thieves – Shopkeepers and Gear We all know everyone wants to be a pirate legend, but what’s a legend without fashion and style? Not much if you ask us. That’s why we’re here to explain to you how the shopkeepers and gear work in Sea of Thieves and who sells what and why […]
Sea of Thieves – Infinite Pirate Generator
Sea of Thieves – Infinite Pirate Generator Ever wondered how you create characters or start out your legendary pirate in Sea of Thieves? Well, wonder no more. Gaming Instincts will be giving you the full rundown right here on how the character creator system works in Rare’s new-generation IP. The character creator system is called […]
Sea of Thieves – Official Game Guide and Giveaway Announced
Sea of Thieves – Official Game Guide and Giveaway Announced Gaming Instincts is proud to announce the date for our Sea of Thieves Official Game Guide and Digital Copy Giveaway of the game – The Official Game Guide will be launching on February 26th, 2018. Meanwhile, the giveaway will begin on March 1st and last […]
Sea of Thieves Closed Beta Set for January 24th to 29th
Sea of Thieves Closed Beta Set for January 24th to 29th Rare and Microsoft announced that a Sea of Thieves Closed Beta will run from 12 p.m. GMT on January 24 to 8 a.m. GMT on January 29 (4 a.m. PST on January 24 to 12 a.m. PST on January 29), which will give players full […]
Sea of Thieves Technical Alpha Update: Smooth Sailing
Sea of Thieves Technical Alpha Update: Smooth Sailing Rare announced that as the Sea of Thieves early 2018 release window comes close, the rate of new features dropping into the game world is only increasing. Some are driven by design, others fueled by community feedback, and players in the Technical Alpha sessions will be getting their […]