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Tekken 8 Gets New Gameplay Trailer Revealing Newcomer Reina

Bandai Namco has released the last trailer revealing the newcomer and last launch character for Tekken 8, Reina. According to Tekken 8 director Kohei Ikeda in a new PlayStation Blog post, Reina “plays a vital role in Tekken 8’s story,” and “despite her fashionable and charming appearance, she exudes a charismatic sense of evil.” Tekken 8 will launch on January 26, 2024 PlayStation 5, Xbox Series X/S, and PC via Steam. A similar trailer for another newly revealed newcomer Victor Chevalier was recently revealed.

The newly revealed details of the character via the PlayStation Blog:

Attacks That Reflect Her Personality and Acrobatic Movement Based on Taido

Reina employs an acrobatic fighting style rooted in Taido, using swift and brutal techniques such as knife-hand strikes, eye pokes, and scratching that reflect her character. She utilizes a special movement called Sentai to close the distance quickly and launch rushes, while Unsoku allows her to deliver powerful attacks with agile footwork, demonstrating a speedy and aggressive combat approach. In addition, Reina has somehow acquired techniques like Wind God Fist and Spinning Demon, synonymous with the Mishima-style karate, and even exhibits a power fighter aspect, delivering powerful moves from the Heaven’s Wrath stance once used by Heihachi, who is now deceased. Her offensive capabilities near walls, in particular, are among the most potent of all characters.

Reina is a character that emphasizes duality in various aspects. To create a distinct counterpart to the powerful Mishima-style karate, we chose Taido as the second fighting style. Taido is known for its graceful and speedy movements, with sharp and agile attacks. When producing Reina’s Taido techniques, we collaborated with the renowned expert, Mr. Tetsuji Nakano, who has won the Taido World Championships four times. Mr. Nakano is not only knowledgeable in Taido but also in various other martial arts. His advice on brutal techniques helped bring out the distinctive features and personality in Reina’s movements even more.

A Design that Emphasizes the Duality in Reina’s Character

We were eager to work with Ms. Mariko Shimazaki, who had previously contributed as a designer for characters like Kazumi and Josie for Tekken 7. We contacted her to handle the design during the early stages of brainstorming character concepts and keywords, despite giving her the challenging task of capturing a genuine martial artist’s appearance with a bold fighting style that blends elements of Taido and Mishima-style karate, while being a young woman who appears somewhat mysterious and has that duality. She delivered an exceptional design.

Thanks to the design proposals we received from Ms. Shimazaki, the grand direction for Reina was clear from the beginning. In creating the 3D model, we worked on incorporating elements related to her hidden background and duality and how to shape it into an appealing design. So, please do keep an eye out for these aspects.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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