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The Elder Scrolls Online: Enhanced Version Announced

Bethesda Softworks and Zenimax Online Studios announced today a next-gen update for The Elder Scrolls Online: Console Enhanced, a next-gen update for the critically-acclaimed MMORPG arriving for Xbox Series X|S and PlayStation 5 on June 8, 2021.

Pre-order customers can now begin their adventure in the base game and previous chapters in the Nagahide Welwa Ravager mount and receive bonus items at launch.

Check the announcement trailer down below:

Discover a dangerous and diverse part of Tamriel where ambitious Imperials and stalwart Argonians meet in The Elder Scrolls Online: Blackwood, part of the Gates of Oblivion year-long storyline. Venture from the high walls of Leyawiin to the dauntless wilds of Blackwood and even more sinister realms in this new addition to the Elder Scrolls saga.

Here’s a rundown on The Elder Scrolls Online: Console Enhanced, via Bethesda:

TAMRIEL TRULY UNLIMITED

Currently, you can play ESO in backward compatibility mode on new generation consoles, but Console Enhanced represents a major leap forward for the game’s visuals and performance on Xbox Series X/S or the PlayStation 5.

Here’s a short list of the improvements you can experience when you download the Console Enhanced version on your new machine:

  • 60 FPS – For the first time, you can experience the game running at 60 frames per second when in “Performance Mode” on console. Previously capped at 30FPS, you can now enjoy a crisp 60FPS throughout your adventures.
  • Increased Draw Distance – Thanks to Console Enhanced, the game’s draw distance has almost been doubled for your new console, allowing you to see more than ever before when exploring the ever-growing world of Tamriel.
  • Unlocked Textures – In addition to Draw Distance, we’ve also unlocked the ability for new-gen consoles to use high resolution textures so that they look even better on larger screens.
  • Updated Antialiasing – Improved antialiasing is also in place to help smooth out the jagged edges of foliage, grass, and structures in game while also sharpening these elements when viewed up close.
  • Improved Reflections – We’ve also improved visuals with the addition of planar reflections, providing a massive boost to the game’s level of detail and realism. This is most noticeable in areas with water (such as Vivec City or Summerset). Note that when in Performance Mode, the boost to reflections might vary in water-heavy zones (such as Murkmire) or in areas where performance is most valued (such as in Cyrodiil or Trials).
  • Improved Ambient Occlusion with Screen Space Global Illumination – Upgrades to the game’s ambient occlusion with SSGI creates more realistic and natural indirect lighting and broadly boosts the level of detail in the game’s shadows.
  • Improved Shadows – Speaking of shadows, shadow resolution has been doubled and set to the PC equivalent of “Ultra”—the best possible setting for shadows in any version of ESO. This includes improvements to shadow distance.
  • Improved Depth of Field – The upgrade enables circular depth of field (the highest possible setting), creating smoother and more realistic background views, particularly when interacting with NPCs.
  • Improved Loading Times – Finally, loading times have been tuned to be much faster than previous generation consoles, with loading times being nearly cut in half on average. Phew! As you can see, a TON of improvements and additions are coming with ESO: Console Enhanced, resulting in a major leap forward in terms of graphical fidelity and performance for console players.

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Guillermo Ortega

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Guillermo Ortega

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