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The first major ‘Sea of Thieves’ DLC lands on May 29th

The first major ‘Sea of Thieves’ DLC lands on May 29th

Rare and Microsoft have released a new Sea of Thieves The Hungering Deep trailer ahead of the expansion’s release later this month.

Today the studio released both a short article and a 14-minute “Inn-side Story” video going into what’s planned for the rest of 2018. The main takeaway for excited fans is that Rare plans to release six major content updates for Sea of Thieves in 2018. The first content update, titled The Hungering Deep, should arrive this May.

Following The Hungering Deep, events titled Cursed Sails and Forsaken Shores will fill out the summer months. Three more, as-yet-unnamed updates are then planned for the fall and winter months. In between these major updates, Rare will keep the game exciting with smaller Weekly Events and will continue to optimize and build upon the game.

Regarding what players can expect from a major content update like The Hungering Deep, Rare is keeping quiet. About all it’s willing to say is that each major update will introduce a new “AI Threat.” AI Threats will be enemies or encounters that can bring multiple crews together, and as they’re added to the game Rare will create events that draw players towards them in exciting ways. Of course, along with the AI Threat, Rare will also add more cosmetics, as well as other achievements and rewards.

The pirate narrator explains how people could once invoke fearful sea creatures and offer a sacrifice in exchange for safe passage. This implies other titans might join the Kraken — the current scourge of the seas — and the possibility of morally ambiguous rituals. We know that it’ll be “a huge adventure”, but we’ll need to wait until the end of May to find out exactly what it entails.

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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