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The Inpatient, Bravo Team Release Dates Confirmed for Later This Year

The Inpatient, Bravo Team Release Dates Confirmed for Later This Year

The first up is first-person shooter Bravo Team, developed by Supermassive Games who previously brought to the PlayStation VR both Until Dawn: Rush of Blood and Tumble VR. Bravo Team puts you in a fast-paced combat scenario either in single player or online playing co-op with a friend.

Bravo Team is set for release on 6th December 2017.

Check out the Trailer:

The second title to get a date is the other forthcoming PlayStation VR title from Supermassive Games, The Inpatient, which was revealed to be, in fact, a prequel to Until Dawn. Returning you to The Blackwood Pines Sanatorium in which owner Jefferson Bragg questions you on your past. A past which can be slightly fluid in how you remember it.

The game is set in Blackwood Sanitarium, a location that fans of the team’s first Until Dawn title will likely remember. This title will likely feature branching story elements that are similiar to the original Until Dawn and helped it earn critical acclaim. According to Supermassive executive producer Simon Harris in the blog post, “Your decisions and actions will determine the fate of people that you meet. You’ll get to influence and shape how the story unfolds as you witness the horrific events of the sanitarium’s final days.”
PSVR’s other upcoming title, Bravo Team, wasn’t as impressive during our E3 demo. The cover-based shooting mechanic worked well, but not being able to move at all other than popping from one cover spot to the next felt restrictive in the wake of Impulse Gear’s liberating Farpoint.

The Inpatient as it will be released on 22nd November 2017.

Check out the Trailer:

Our other upcoming PSVR game is Bravo Team. This is a first-person cover based shooter built for teamwork – both in single-player and two-player online co-op. Set in a fictional modern-day Eastern European city, Bravo Team puts you into an intense firefight that will test both your shooting and tactical combat skills. We were inspired by action movies set in warzones, so think intense combat, quick thinking and constant communication. While the game is fully compatible with the standard DualShock 4 or Move controllers, we have really enjoyed exploring the immersive opportunities of the PS VR Aim controller. For example you can raise the Aim to view through the iron sight or hold above your head to blind fire.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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