I want to personally congratulate and thank both the teams at Naughty Dog and Sucker Punch Productions on their achievements, as we know it’s not an easy feat to reach the finish line under these circumstances. Both teams have worked hard to deliver world-class experiences, and we can’t wait to see what you think of them when they release in just a few short months.
The Last of Us Part II story and plot twist were leaked yesterday, Sony Interactive Entertainment has not released a public statement about the disgraceful situation, but some theories might indicate that it’s the work of a resentful employee. Reports from Kotaku reveals the crunch culture that Naughty Dog’s developers are used to. While some developers admit that executives take care of employees, other claims that the development of The Last of Us Part II has cost them a high price in their private lifes.
“They do try to take care of you, providing food, encouragement to go take breaks,” said one former developer. “But for the most part, the implication is: ‘Get the job done at all costs.’
“This can’t be something that’s continuing over and over for each game, because it is unsustainable,” said one developer on The Last of Us II. “At a certain point you realize, ‘I can’t keep doing this. I’m getting older. I can’t stay and work all night.’”
Ghost of Tsushima is being developed at Sucker Punch Studios, the game features an open world for players to explore, it revolves around Jin Sakai, one of the last samurai on Tsushima Island during the first Mongol invasion of Japan in the 1274.