Game director Todd Howard, attended Spain to collect his industry legend award at Gamelab 2018. During an interview with Game Reactor, he was asked about Bethesda’s future plans for the Switch.
Here is what Todd Howard had to say:
“Well, there’s definitely interest, [but] not something that we are exploring right now. We think that the Switch is a great platform. It was the first time we really worked closely with Nintendo on Skyrim – really, really great experience and we’ll certainly be doing things with the platform in the future, but right now it’s not a mainline Fallout 4.
I love it. When Nintendo came to us we were one of the first people that they showed the Switch to. So I got to play it very, very early, and immediately felt that this is unique, it’s not just a handheld, it’s also a console and it’s very uniquely Nintendo.
When it came out, we were there very early as developers…we got lucky how popular the platform was, but we felt strongly it was going to be popular. I love Zelda, the Switch became the ‘Zelda device’ when it came out, and Mario’s great on it and a lot of other games as well.”
Todd Howard joined Bethesda Softworks in 1994. His first game development credit for Bethesda Softworks was as producer and designer of The Terminator: Future Shock and Skynet, followed by design on The Elder Scrolls II: Daggerfall, which was released in 1996.
Todd Howard was named “Best Game Director” by the Academy of Interactive Arts & Sciences in 2012. In 2014, he received the Lara of Honor, Germany’s lifetime achievement award for gaming.
For more information read the full article at nintendolife.
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