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Troll and I Coming to PS4, Xbox One and PC in March 2017

Troll and I Coming to PS4, Xbox One and PC in March 2017

Troll and I is releasing on March 21, 2017 in North America and March 24, 2017 in Europe for PlayStation 4, Xbox One, and PC, publisher Maximum Games announced today.

Following the story of a teenage boy named Otto and his friendship with a massive Troll, Troll and I sees the pair teaming up after Otto’s homeland is destroyed by a ruthless hunter in search of Troll. As you try to survive in the wilderness, you can switch seamlessly between the two characters to solve puzzles, complete missions, and fight enemies. In combat, Troll has attacks that can crush an enemy in a single blow, while Otto has quicker moves.

Check out the Trailer:

“The game will combine action and puzzle elements. And not in the way you might expect. Frequently, games like Troll And I are designed in such a way that give each character a clear-cut purpose. One is the fighter and one is great with puzzles. Rather than stick with the old ways, which can make some games feel repetitive, Maximum says Spiral House is building Troll And I in such a manner that makes both heroes useful in and out of combat. They’ll still fill traditional roles, with the larger half of the team relying on its brute force while Otto relies on his speed, but both will still be useful in a variety of scenarios. Best of all, Troll and I will support local co-op, making it one of the increasingly few modern releases that still allows split screen play,

For an early look at Troll And I , take a few minutes to watch the new cinematic trailer from Maximum Games. Then head down to the comments section and let us know if you’re thinking about checking out Troll and I when the game debuts next year.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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