During a chat with Metro GameCentral, Rainbow Six Siege brand director Alexandre Remy was asked if the team-based first-person shooter would ever come to the Nintendo Switch. This was his reply:
[It’s] not possible with the technical constraint and especially the frame rate of the game; 60 frames per second plus destruction is a bit CPU heavy and Switch is not yet the Nintendo console where it’ll be.
“Regarding the latter, Ubisoft have explained how the platform’s technical limitations would prevent Rainbow Six Siege running to a competent standard – relying on a stable 60 FPS frame rate and destructible environments.
Asked about bringing the game to Switch by Metro GameCentral, Rainbow Six Siege brand director Alexandre Remy, said: ‘‘[It’s] not possible with the technical constraint and especially the frame rate of the game; 60 frames per second plus destruction is a bit CPU heavy and Switch is not yet the Nintendo console where it’ll be.”
Tom Clancy’s Rainbow Six Siege is the latest installment of the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio.
In Tom Clancy’s Rainbow Six Siege players will master the art of destruction and gadgetry. Face intense close quarters combat, high lethality, tactical decision making, team play and explosive action within every moment. Experience a new era of fierce firefights and expert strategy born from the rich legacy of past Tom Clancy’s Rainbow Six games.
Ubisoft is a French video game publisher headquartered in Montreuil. On 12 March 1986, Christian, Claude, Gérard, Michel and Yves Guillemot, five brothers of the Guillemot family, founded Ubi Soft in Carentoir, a small village located in the Morbihan department of France’s Brittany region. Yves Guillemot soon made deals with Electronic Arts, Sierra On-Line and MicroProse to distribute their games in France.
Read the full article at Metro GamesCentral.
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