Ubisoft has announced Werewolves Within, a multiplayer VR game where you must deduce which one of your companions is actually a beast in disguise.
Quick rounds will match between five and eight players together – one of which has been designated the werewolf. Other players will be given the role of humans with special abilities to help work out the werewolf’s identity.
You’ll also be able to glean clues from positional tracking technology and animations which change based upon “voice inflection analysis”.
Werewolves Within will launch on “major VR platforms” this autumn, which sounds like PlayStation VR, Vive and Oculus Rift.
Check the debut trailer:
“Developed by Red Storm Entertainment, a Ubisoft Studio, in collaboration with Ubisoft Barcelona, Werewolves Within transports players to the medieval village of Gallowston, where they must uncover the werewolves that have been terrorising the townsfolk. Designed as an online multiplayer experience for five to eight people, players assume randomly assigned roles at the beginning of each game, some of which grant special abilities that will help players deduce who is a werewolf in disguise. To keep the experience dynamic, games are quick, with roles changing each time. One round you could be a villager, pleading your case for innocence, and the next round you could be a werewolf, lying your way to victory.”
Full Press Release – Source
Includes several titles.
Which was showcased at E3 2003.