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Ultimate Chicken Horse Jumps onto PlayStation 4, Xbox One, Nintendo Switch in Q3 2017

Ultimate Chicken Horse Jumps onto PlayStation 4, Xbox One, Nintendo Switch in Q3 2017

Ultimate Chicken Horse, the family-friendly party platformer from Clever Endeavour Games where players build a level as they play, placing traps and hazards to make a stage too difficult for friends to complete, but not too hard for themselves to beat, comes to PlayStation 4, Xbox One and Nintendo Switch in Q3 2017.

The console release of Ultimate Chicken Horse will introduce an extension to Free Play mode that allows players to create fully-functional levels from start to finish, rather than just placing obstacles and traps. PC players will receive a free update on console launch day, maintaining parity between all versions.

About the game:

Ultimate Chicken Horse has three game modes. In Party Mode, players choose from a handful of blocks to place and turns are simultaneous. Creative Mode opens up the entire inventory for players to choose from. Free Play Mode enables a single player to design levels from the full suite of objects, which they can save and share online. There’s also a solution for players who don’t have 4 controllers; Couch Hot Seat Mode which is like Creative Mode, but turn-based.

Check out the Trailer:

“Ultimate Chicken Horse pits up to four players in a race to get to the end of a stage that they have all worked together to create. Inspired by H.o.r.s.e., players grab random bits and bobs out of the Party Box and slapping them into the stage. You can fill it with death traps and make it incredibly difficult for your enemies to make it to the end, whilst simultaneously making it possible for you to complete as well.

 The console release of Ultimate Chicken Horse will launch alongside an update introducing a new mode in which players can create fully-functional levels from start to finish as opposed to individual blocks and traps.”

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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