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Unity Engine Real-Time Tech Demo ‘Adam’ Full Film

Unity Engine Real-Time Tech Demo ‘Adam’ Full Film

Unity’s demo team has been secretly working on a short film that’s created entirely in the next version of the company’s engine and it’s incredible.

The result is ADAM, a film rendered in real-time using Unity 5.4 that leverages CaronteFX’s physics simulation tool, which somewhat resembles ‘The Matrix.’

If you’re thinking, how much power it takes to make something this stunning in real-time?, you might be surprised. The team used an Octacore Intel Core i7 with just a single GTX 980 at 1440p.

Check out the Tech-Demo:

“This trailer is a real-time render, meaning it is “drawn” on the fly, instead of being processed beforehand. Games are rendered in real-time as they are played, while animated movies are not. The point of these displays is to show off the technical prowess of a game engine and its ability to process the incredibly high quality imagery.

This was pulled off in a beta version of  Unity 5.4 using a simulation tool called CaronteFX to make it look so good. If that isn’t impressive enough, it runs at a resolution of 2 560 x 1 440 on a NVIDIA GTX 980.

More info at – Source

Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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