Unity’s demo team has been secretly working on a short film that’s created entirely in the next version of the company’s engine and it’s incredible.
The result is ADAM, a film rendered in real-time using Unity 5.4 that leverages CaronteFX’s physics simulation tool, which somewhat resembles ‘The Matrix.’
If you’re thinking, how much power it takes to make something this stunning in real-time?, you might be surprised. The team used an Octacore Intel Core i7 with just a single GTX 980 at 1440p.
Check out the Tech-Demo:
“This trailer is a real-time render, meaning it is “drawn” on the fly, instead of being processed beforehand. Games are rendered in real-time as they are played, while animated movies are not. The point of these displays is to show off the technical prowess of a game engine and its ability to process the incredibly high quality imagery.
This was pulled off in a beta version of Unity 5.4 using a simulation tool called CaronteFX to make it look so good. If that isn’t impressive enough, it runs at a resolution of 2 560 x 1 440 on a NVIDIA GTX 980.“
More info at – Source
Includes several titles.
Which was showcased at E3 2003.