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Vertical Action Platformer Octahedron Launches This March

Vertical Action Platformer Octahedron Launches This March

Square Enix Collective is excited to reveal that Octahedron – the 2D vertical action platformer by indie studio Demimonde – will bring its kaleidoscope of colour to PS4, Xbox One and Steam for PC on Tuesday 20 March 2018.

Having joined Square Enix Collective back in September, Octahedron’s psychedelic adventure garnered praise aplenty after appearing at the UK’s biggest video games expo – EGX in Birmingham’s NEC Arena – that same month, with its rhythm-synced action housed within handcrafted levels proving rather addictive for those eagerly waiting in line.

Octahedron’s electric 2D world charges players with creating their own platforms in quick time to progress, escaping from the strange subterranean world of Veetragoul and fighting back against peculiar enemies out to take you down in the process.

It’s a highly charged encounter, running at a smooth 60fps and brilliantly synced with a soundtrack created by popular video game composer Chipzel and trance producers Andre Sobota and Derek Howell, amongst others.

“Platform games have been around forever, and it’s very hard to create anything new in this genre – but Octahedron stands out as a game that looks, and feels, fresh, and you really have to play it to understand why” says Phil Elliott, Director of Indie Publishing at Square Enix West. “It’s captivating. Watching people play the game for the first time at events like EGX has highlighted for me why we’re so excited about launching it this March: The combination of the soundtrack working in tandem with the colours on screen really engages people in a way few other games can manage.”

Octahedron will launch on PS4, Xbox One and Steam for PC on Tuesday 20 March 2018.

Check out the Trailer:

About Demimonde Games
Demimonde is the one-man game development studio behind Octahedron. The studio’s creator Marco Guardia – also known as Monomirror – is responsible for nearly all aspects of the game, including design, programming, and art.

Based in Zurich, Switzerland, Monomirror is a musician and sound engineer by trade. He works part time for music label Brave Wave Productions as Associate Director and Sound Engineer. Most recently he’s worked on their Generation Series brand of video game soundtrack remasters, restoring the Street Fighter II soundtrack and bringing it to vinyl and CD in collaboration with Capcom.

More info at – Source

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Manuel Alvarez

Manuel Alvarez, a budding writer and the Leroy Jenkins of Final Fantasy XIV, he decided to join the Gaming Instincts team to contribute with the news portion of the website, from humble beginnings, Manuel is currently a graphic designer working for the industry, but his burning passion for gaming and opportunities made him enter the world of game journalism and like everybody else in the team, he is eager to see where it will lead him in the future!

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