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Visions of Mana Gets New‘ Battle and Elemental Vessels’ Trailer

Square Enix and developer Ouka Studios have released a new deep dive trailer for the upcoming JRPG Visions of Mana. The trailer highlights the ‘Elemental Vessels’. This includes Vessel of Earth: Gnome Shovel, Vessel of Light: Lumina Lantern, and Vessel of Darkness: Shade Sight. These are “mystical artifacts that house the power of the elements within them. Each vessel contains mana from a different element.”  Visions of Mana will launch on August 29 for PlayStation 5, Xbox Series X/S, PlayStation 4, and PC via Steam and Microsoft Store.  Visions of Mana is the first mainline installment in more than 15 years. 

Additional details via the publisher:

Elemental vessels are mystical artifacts that house the power of the elements within them. Each vessel contains mana from a different element. You can wield these powers in combat and while exploring.

Exploration: Elemental Triggers

You can use an elemental vessel at the curiously glowing triggers scattered throughout the land and harness its individual power to generate gusts of wind, move rocks, or even slow down time to open pathways and find hidden items on the map. Once you get a new vessel, don’t forget to revisit areas you’ve already passed through. Accessing other triggers will unlock new places for you to explore.

Vessel of Earth: Gnome Shovel

Gnome is the elemental of earth. His elemental vessel can control things created from the ground below. You can operate powerful clay golems you find during your explorations and use them to destroy rock walls that block your progress.

Vessel of Light: Lumina Lantern

Lumina is the elemental of light. His elemental vessel can harness the power of reflections. You can point the Lumina Lantern at reflective mirrors to bounce light into hidden areas and illuminate your way through the field.

Vessel of Darkness: Shade Sight

Shade is the elemental of darkness. His elemental vessel can harness the power of gravity. You can use the vessel on objects in the field to pull yourself toward areas you can’t reach by jumping or dashing.

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Abdul Saad

Abdul Saad is a seasoned entertainment journalist and critic and has been writing for five years on multiple gaming sites. When he isn't writing or playing the latest JRPG, he can be found coding games of his own or tinkering with something electrical.

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