It was announced by Wisefool Studio, that Waking the Glares – Chapters I and II is now available on Steam for Windows PC at $4.99. The game is developed by Wisefool Studio using the Unreal Engine 4 and is compatible with the Oculus Rift. You will play as Dawnfall, a lost wanderer who travels in a fragmented universe where time and space are twisted.
Check out the trailer of Waking The Glares Chapters I and II, featuring some gameplay footage:
“Waking the Glares is an intense journey like the one that we, a small team of only four people, feel like we went through while developing our very first game. We really hope that players will feel the same emotions”, said Ruggero Aricò, Lead Designer at Wisefool Studio.
“This oneiric journey unfolds through seven chapters (first two available now) and places great emphasis on the power of words and symbols. Will you find your way back home?
Story
Dawnfall is a lost wanderer who travels in a fragmented universe where time and space are twisted. There is a mysterious voice that guides him in a journey that will bring him to fabulous places, meeting challenges that he never thought he could face and that will allow him to find the way back home.
Dawnfall’s life has been messed up by a book. He doesn’t know why but somewhere in that book he will find answers to all his questions.
Waking the Glares is a great journey, an exploration-based game that will require the player to pay attention to the environment from a visual and acoustic point of view.
With this release the player will get the first two chapters of Waking the Glares. The complete adventure is intended to be made of seven different chapters and their release will depend on the first release success.
But please note that every single chapter tells a story on its own, just, there’s a thread passing through all the chapters. In game terms, this means that every single chapter is set in a different location with a slightly different gameplay.
About Wisefool Studio
Wisefool Studio is an independent videogame developer based in Palermo. The team set up in November 2013, inspired by the emerging opportunities for the video game business created by Virtual Reality. Gradually this passion for VR has turned into a general interest for immersive games and Wisefool Studio is now committed to create VR compatible story-based games that deliver new experiences to the player.”
For mroe information on Waking The Glares, visit its Steam page.
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